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Best Age of Empires II Civilizations

20th Nov 2017
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Age of Empires II is one of the most beloved real-time strategy games of all time. Developed by Ensemble Studios and published by Microsoft in 1999 as a sequel to the legendary Age of Empires, the game received "universal acclaim" upon release and remains a staple for RTS fans to this day. Since its initial release as Age of Empires II: Age of Kings, four expansions to the game and an HD remake has also been produced - Age of Empires II: The Conquerors (2000), Age of Empires II: HD Edition (2013), Age of Empires II HD: The Forgotten (2013) (based on the fan-made Forgotten Empires), Age of Empires II HD: The African Kingdoms (2015) and Age of Empires II HD: Rise of the Rajas (2016). At the heart of the award-winning gameplay of AOE 2 are the civilizations that players are able to choose to play with. In addition to their distinct art and play style, these civilizations have their unique set of advantages and disadvantages which are based fundamentally on a "rock-paper-scissors" architecture. This delicate balance of strengths and weaknesses extends all the way up from the overarching meta-strategy (e.g. economic boom beats defensive gameplay which in turn beats early rush strategy) down to individual units (e.g, infantry are generally powerful against buildings but weak against cavalry, thus the infantry counter units—spearmen and pikemen—have attack bonuses against cavalry). Because of the attention paid towards making each civilization as balanced as possible, any discussion of the relative ranking of these civilizations in terms of overall strength is often hotly contested. Now is the time to put all of that debate to rest - this list contains all the civilizations and their specialties in Age of Empires II and all its expansions. Rank these in the order of best to worst and let's find out what everyone thinks on average. Happy ranking and Wololo! Source(s): Age of Empires Wikia and Wikipedia

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Best Age of Empires II Civilizations

#5.

Britons

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The Britons' main advantages are in their ranged units as they arguably have the best foot archers. Their archers can be built faster and have a longer range than most. Their unique unit, the Longbowman, is the only foot archer that can outrange a Castle. They work great against other archers and slow infantry (with the exception of the Goths' Huskarl), however they are vulnerable against siege and especially cavalry. The Britons have all the Barracks' units available to them, excluding the Eagle Warrior line, and have access to all infantry technologies, which helps protect their archers against enemy units that get too close. However, their cavalry and siege units are lacking, and are missing several crucial upgrades. The Britons' Stable is a weakness with the lack of Paladins, Hussars and Camels. At the Dock, the Britons are a very reasonable naval civilization, with their main weakness on water being their lack of Cannon Galleons (though the Britons have the regular Cannon Galleons in the expansion). The Britons also lack heavy siege units: the Siege Onager and the Siege Ram are unavailable, but the Warwolf technology helps buff their Trebuchets against enemy units. The cheaper Town Centers and faster Sheep gathering rate help a lot to build a great economy. The Britons appear several times in the single-player campaigns. They are the main opponents in the William Wallace and Joan of Arc campaigns, and have cameo roles in the Barbarossa and Saladin campaigns.
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