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Get ready to celebrate the gaming prowess of Somi! This poll dives into a selection of acclaimed titles where Somi's talents shine. From action-packed adventures to thought-provoking narratives, we're exploring a range of experiences that showcase the versatility and impact Somi brings to the world of gaming. Get ready to revisit your favorite moments and decide which games truly deserve the title of "best" based on your own criteria. Now it's your turn to be part of the action! We want to know which games featuring Somi have resonated most with you. Scroll through the options and make your voice heard by casting your vote. Consider elements like gameplay, character development, story, and overall enjoyment when making your selection. Let's see which games will rise to the top and cement their place in gaming history as Somi's finest.
"No Case Should Remain Unsolved" immerses players in a chilling cold case from February 5, 2012: the disappearance of a little girl named Seowon from a playground. Twelve years after her retirement, former Senior Inspector Jeon Gyeong is compelled to reexamine this long-forgotten mystery, only to confront a startling truth: everyone involved was lying, for one reason or another. Players will step into Jeon Gyeong's shoes, meticulously uncovering and connecting memory fragments through an imaginative reasoning system, piecing together a complex narrative from scattered clues, testimonies, passcodes, and conversations, much like fitting together pieces of a jigsaw puzzle. This title firmly establishes its place among Somi's finest creations by embodying the studio's renowned skill for intricate, morally complex narratives and unique player interaction. The game's central mechanic of sifting through fragmented, often deceptive truths to reconstruct a singular, harrowing reality aligns perfectly with the intellectual and emotional depth found in Somi's previous works like *Legal Dungeon* and *The Wake*, the latter also featuring an original soundtrack by Seongyi Yi. Over a concise yet impactful 2-3 hour playthrough, players will delve into the very core of why Seowon's disappearance became Jeon Gyeong's only unsolved case, exploring the hidden motivations and the two ultimate truths that lie beneath a web of deceit.
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"No Case Should Remain Unsolved" immerses players in a chilling cold case from February 5, 2012: the disappearance of a little girl named Seowon from a playground. Twelve years after her retirement, former Senior Inspector Jeon Gyeong is compelled to reexamine this long-forgotten mystery, only to confront a startling truth: everyone involved was lying, for one reason or another. Players will step into Jeon Gyeong's shoes, meticulously uncovering and connecting memory fragments through an imaginative reasoning system, piecing together a complex narrative from scattered clues, testimonies, passcodes, and conversations, much like fitting together pieces of a jigsaw puzzle. This title firmly establishes its place among Somi's finest creations by embodying the studio's renowned skill for intricate, morally complex narratives and unique player interaction. The game's central mechanic of sifting through fragmented, often deceptive truths to reconstruct a singular, harrowing reality aligns perfectly with the intellectual and emotional depth found in Somi's previous works like *Legal Dungeon* and *The Wake*, the latter also featuring an original soundtrack by Seongyi Yi. Over a concise yet impactful 2-3 hour playthrough, players will delve into the very core of why Seowon's disappearance became Jeon Gyeong's only unsolved case, exploring the hidden motivations and the two ultimate truths that lie beneath a web of deceit.
*Replica* plunges players into a grim interactive novel where governmental coercion forces them to become digital spies. Given a stranger's cellphone, the task is to unearth evidence of terrorism by illicitly delving into the owner's accounts, sifting through private messages, call histories, and social media activity. This chilling invasion of privacy skillfully builds a narrative that mirrors Evey Hammond's powerful sentiment, "This country needs more than a building right now. It needs hope," compelling players to question the very foundations of security and freedom. The game wryly suggests this "insane experience" will forge the "state's greatest patriot," an ironic commentary on the erosion of individual rights, all leading to one of its 12 multiple endings and 8 achievements. This seminal 2016 title rightfully earns its place among Somi's best games, exemplifying the studio's mastery of politically charged, narrative-driven experiences. Much like *Legal Dungeon* and *The Wake*, *Replica* transforms a simple interface – in this case, a cellphone screen – into a profound vehicle for examining themes of surveillance, authoritarianism, and moral complicity. It is lauded for its ingenious premise that turns a common device into a tool for ethical dilemma, forcing players to confront uncomfortable truths about digital citizenship and state power, making it a powerful and unforgettable commentary on modern society.
Legal Dungeon plunges players into the intricate realm of police investigation, challenging them to review extensive case reports and render Investigation Verdicts across eight varied criminal scenarios, ranging from petty theft to serious murder. The core experience emphasizes that diligently apprehending and punishing criminals is fundamental to Public Safety, cultivating in players a keen expertise in discerning the true culprits. Echoing legal principles like the Supreme Court's judgment that it is not entrapment when police arrest thieves who voluntarily premeditate and carry out a crime, the game focuses on evaluating the intent and actions of defendants. Players must carefully sift through evidence to determine if a crime was truly premeditated and executed, aligning their verdict with a system that indicts those who willingly commit offenses. This title earns its place among Somi's best games by exemplifying the developer's signature approach to ethical dilemmas and systemic critique. It is far more than a simple document organizer; Legal Dungeon masterfully forces players to "weigh the value of people’s lives" with each decision, reflecting Somi's consistent exploration of moral ambiguity within stark procedural frameworks. The game offers a remarkable replayability with 14 multiple endings and 6 Steam Achievements to unlock, adding layers of consequence to every judgment. Even with its weighty themes, the inclusion of a cute in-game Screen Mate shop injects a characteristic touch of unexpected whimsy, a stylistic flourish often found in Somi's works that contrasts sharply with the profound choices players must make to unlock all collectables.
"The Wake: Mourning Father, Mourning Mother (2020)" serves as the profound and unsettling culmination of Somi’s renowned “Guilt Trilogy,” following the acclaimed *Replica* and *Legal Dungeon*. This deeply personal experience chronicles a three-day funeral, an event that becomes a catalyst for unearthing buried wounds and the complex roots of guilt chaining three generations of a family. Players confront a journal encoded with a simple substitution cipher, a central mechanic demanding their active participation in revealing the writer’s tormented psyche and the contradictions that define him. This meticulous process directly engages with the unsettling premise: "Everything I say is a lie." This title is a standout among Somi's works, epitomizing the developer's unique blend of narrative depth and innovative gameplay. *The Wake* masterfully translates the exploration of a generational curse, memories, and emotions into a compelling interactive mystery. The act of breaking the cipher is not merely a puzzle; it is an intimate act of psychological excavation, allowing players to directly peel back layers of trauma and deceit. Its ability to weave a complex tale of familial guilt and an individual's consumed life through such a distinct and engaging mechanic solidifies its position as one of Somi's most impactful and conceptually brilliant contributions to the medium.
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