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Best games by Bossa Studios

14th Feb 2026
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Bossa Studios has carved a unique niche in the gaming world, captivating players with their physics-based gameplay and often quirky, experimental titles. From the hilarious surgeries to the construction of bizarre contraptions, Bossa's games consistently offer a fresh and imaginative experience. This list celebrates the studio's most memorable achievements, inviting you to revisit the titles that made you laugh, scratch your head in confusion, or simply marvel at the sheer creativity on display. Now it's your turn! Dive into the curated list below and vote for your favourite games developed by Bossa Studios. Did a particular game stand out for its originality, its gameplay, or its overall charm? Make your voice heard and help us determine the ultimate best games the studio has produced. Rank them according to your personal enjoyment and see how your choices stack up against the rest of the community.

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Best games by Bossa Studios

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#9.

DON'T GET GOT (2025)

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**DON'T GET GOT (2025)** plunges players into a high-stakes multiplayer co-op horror game of deception where true terror isn't just the lurking "intelligent creatures," but the players themselves. Locked inside a sprawling, randomised school, your primary objective is to "find the key" and escape before something gets you. While initial collaboration and using "tools to solve problems" like scanners and flashlights are essential to navigate the dangerous environment and complete objectives, the game masterfully subverts expectations: you're encouraged to "trust your friends" only "until they no longer serve your needs." This PvPvE experience for up to 8 players thrives on "social deception gameplay," where "tricks up your sleeve" and cunning betrayals using proximity chat are as crucial as avoiding the monsters, turning every "blink" and "make a sound" into a moment of nail-biting tension. This intense blend of co-op survival and player-driven betrayal firmly places DON'T GET GOT on the list of "Best games by Bossa Studios." Bossa is renowned for crafting titles that pivot on emergent gameplay, often turning simple concepts into chaotic, memorable, and uniquely social experiences – much like *Surgeon Simulator*'s unpredictable physics or *I Am Bread*'s absurd premise. DON'T GET GOT perfectly embodies their "easy to learn, hard to master" philosophy, where the core mechanics are straightforward but the depth emerges from unpredictable player interactions and calculated treachery. The game's emphasis on human psychology, "trouble," and the ultimate subversion of trust resonates with Bossa's legacy of challenging conventional gameplay, ensuring every escape attempt is fraught with tension and unexpected turns, generating the kind of water-cooler moments Bossa Studios is celebrated for.

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DON'T GET GOT (2025)