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Best games by Edmund McMillen

14th Feb 2026
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Prepare to delve into the wonderfully twisted and utterly addictive worlds crafted by the visionary indie game developer, Edmund McMillen! This voteable list celebrates the best of his often bizarre and challenging creations, from the heartwarming puzzles of *Fading of Isaac* to the roguelike intensity of *The Binding of Isaac* franchise. Witness the evolution of his unique artistic style and gameplay design, which consistently pushes boundaries and captivates players with its dark humor and surprising depth. Now it's your turn to have your say! Explore the selection of games, consider your personal favorites, and cast your votes to help determine the ultimate masterpieces of the Edmund McMillen game library. Your contribution will help rank these exceptional titles and spotlight the most beloved experiences from this truly one-of-a-kind creator. Let the voting begin!

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Best games by Edmund McMillen

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#6.

Fingered (2015)

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"Fingered (2015)" is a hilariously unhinged take on the police procedural, demanding you channel your inner detective with an unsettlingly direct approach. You're tasked with identifying and apprehending criminals in a hyperrealistic world, relying solely on the wildly subjective and often contradictory testimonies of "local busy bodies." Prepare for a descent into absurdity where "one man's fat is another man's sexy" and the line between justice and utter madness blurs. With 21 levels of pure confusion, billions of randomly generated suspects to "finger" (or, as the game gleefully suggests, "murder"), and the tantalizing prospect of encountering secret celebrities, "Fingered" throws you into a chaotic investigation where your only guide is your own warped sense of judgment. This game undoubtedly earns its place among Edmund McMillen's best for its signature brand of boundary-pushing, often controversial, and undeniably unique design. McMillen is renowned for games that challenge player morality, subvert expectations, and revel in grotesque or darkly comedic themes. "Fingered" embodies this perfectly. Its provocative title and gameplay mechanics directly confront the player, forcing them to engage with uncomfortable questions about perception, judgment, and the subjective nature of guilt. The sheer absurdity and the developer's willingness to explore taboo subjects with a gleeful, almost childlike abandon, are hallmarks of McMillen's work, making "Fingered" a fitting, if provocative, addition to his esteemed catalog of games.

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Fingered (2015)