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Best games by Edmund McMillen

14th Feb 2026
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Prepare to delve into the wonderfully twisted and utterly addictive worlds crafted by the visionary indie game developer, Edmund McMillen! This voteable list celebrates the best of his often bizarre and challenging creations, from the heartwarming puzzles of *Fading of Isaac* to the roguelike intensity of *The Binding of Isaac* franchise. Witness the evolution of his unique artistic style and gameplay design, which consistently pushes boundaries and captivates players with its dark humor and surprising depth. Now it's your turn to have your say! Explore the selection of games, consider your personal favorites, and cast your votes to help determine the ultimate masterpieces of the Edmund McMillen game library. Your contribution will help rank these exceptional titles and spotlight the most beloved experiences from this truly one-of-a-kind creator. Let the voting begin!

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Best games by Edmund McMillen

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The Binding of Isaac (2011)

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**Special Offer: The Binding of Isaac (2011)** Embark on a dark and twisted journey in *The Binding of Isaac*, an action RPG shooter with deep rogue-like elements. When Isaac's mother hears a divine command for sacrifice, Isaac flees into the terrifying basement. There, he must confront his deepest fears, a menagerie of deranged enemies, and eventually his own mother. As you guide Isaac, you'll discover a wealth of bizarre treasures that transform his appearance and grant him incredible powers, allowing him to battle mysterious creatures, uncover hidden secrets, and fight for survival. With randomly generated dungeons, items, enemies, and bosses, no two playthroughs are ever the same. The game boasts over 100 unique items that alter Isaac visually and empower him, more than 50 enemy types with deadly "special" variants, over 20 bosses, and multiple unlockable classes and endings, ensuring endless replayability. *The Binding of Isaac* unequivocally belongs on a list of "Best games by Edmund McMillen" due to its profound embodiment of his signature style. McMillen is renowned for his ability to blend innocent aesthetics with deeply unsettling themes, and *The Binding of Isaac* is a prime example. Its childlike protagonist navigating a nightmarish world, coupled with its brutally challenging yet rewarding gameplay, showcases his unique brand of dark humor and compelling narrative. The game's procedural generation and the sheer volume of unlockable content are hallmarks of his design philosophy, encouraging relentless exploration and replayability. Furthermore, the game's raw emotional impact, exploring themes of childhood trauma, religious dogma, and mental anguish, is a testament to McMillen's willingness to tackle mature and complex subjects, solidifying its place as a defining work in his celebrated career.

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